- Date: 22nd August 2019
- Time: 18:30-21:30
What is gamification?
Traditionally it has meant borrowing concepts from games to spice up a product, service or campaign, usually taking the form of leaderboards, badges, points and levels. We think this definition is too simple and outdated - and there is so much more that we can learn from games.
After holding its first public seminar in Shanghai in April, Press Start Hong Kong is coming to Beijing for the first time - and we'd like to invite you on our journey to explore the world through games.
What we will talk about?
To set the context, we’ll go through a brief history of games and explore the historical and societal importance of games, before an introduction of game design principles, the design cycle, our interpretation of gamification, and a short academic dissection of game-based program and curriculum design.
We will close with some case studies and stories from our portfolio to illustrate the power of games and show a glimpse of a compelling future where learning and innovation is hands-on, fun and engaging.
What we will explore?
- Games: A journey through time
- The rule of 7: A discussion on Monopoly and luck
- Game design principles and the design cycle
- Games vs. play vs. gamification
- Gaming psychology and the importance of flow
- Game-based program and curriculum design: Case studies and examples
Join us for a comprehensive session that has inspired educational institutions and corporations across Asia, learn how you can create your own fun, interactive and educational experiences, and see how you, too, can change the world through games! Ideal for educators, school administrators, and professionals in corporate innovation, intrapreneurship, strategy and talent development.
快加入我们来了解Press Start Hong Kong这个激励了亚洲各地教育机构和企业的全方面项目，了解如何创建自己的有趣，互动和教育体验，并了解如何通过游戏改变世界！ 非常适合教育工作者、学校管理者以及在企业创新、个人创业、战略和人才发展方面有所建树的专业人士。
LEARN MORE & REGISTER: https://www.huodongxing.com/event/6505209969000